![]() ![]() The very beginning of the game is also getting some attention to help teach players the various systems that make up the game before being abandoned at Fort Joy. A major rewrite to add motivations, more use of the game’s Tag systems to help with character-appropriate decision making and some new battles await in the endgame. Besides graphics optimisations, balance changes and those things you expect from a definitive edition, the fourth act of the game is getting a serious rework to make sure that the endgame and epilogue gives as many players as possible the best experience possible. The list of changes they are implementing with getting the game ready for the console version is pretty long, so long that they made a 15-minute video to explain what is going on. Since I finished the game I wanted to revisit it and I think the definitive edition release on August 31 is where I will be diving back in. Hell, if it weren’t for some bugs in the questlines that caused things to fall apart despite having the right item in your inventory to hand in, I think it would have been my game of the year last year. ![]() Divinity: Original Sin 2 is an amazing game. ![]()
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